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st4u

ST 4U 339: Loading Code from a DAT File

1 February 2013 2:00:40 PM

Today's Smalltalk 4 You looks at loading arbitrary packages into VA when you just get the .DAT file. If you have trouble viewing it here in the browser, you can also navigate directly to YouTube. To watch now, click on the image below:

Loading DAT Files.

If you have trouble viewing that directly, you can click here to download the video directly. If you need the video in a Windows Media format, then download that here.

You can also watch it on YouTube:


Today we'll take a look at loading Goodies for VA Smalltalk that aren't in the VAST Goodies web app - typically, zipped .dat files. We're looking at one from the Instantiations site:

Goodies

Once you unzip the file, simply open the Applications (Or Config Maps) browser, and import:

Import

Hit Ok to skip the IP address query. Select the file to import next:

Import file

Import all the versions want by moving them to the right, and hitting Ok. Then look in the tools:

Imported

Need more help? There's a screencast for other topics like this which you may want to watch. Questions? Try the "Chat with James" Google gadget over in the sidebar.

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[st4u339-iPhone.m4v ( Size: 1276334 )]

posted by James Robertson

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games

Skyrim DLC release dates on PS3 announced

1 February 2013 11:42:29 AM

Spotted in Polygon - All

The Elder Scrolls 5: Skyrim's add-ons will launch this February on PlayStation 3: Dragonborn on Feb. 12, followed by Hearthfire Feb. 19 and Dawnguard Feb. 26, publisher Bethesda Softworks announced today. Release dates in Europe are still to be determined, although Bethesda said it is "working with Sony Europe to finalize certification for other territories."

Looks like Bethesda is finally going to get the PS3 players synched up :)

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posted by James Robertson

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smalltalk

Conditional Loading With MetaCello

1 February 2013 11:40:34 AM

Sean DeNegris shows you how to make temporary overrides part of your continuous integration process in Pharo.

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posted by James Robertson

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music

Bethesda Music

1 February 2013 12:53:33 AM

If you like the music for games like Skyrim, Dishonored, and Fallout - then you should head on over to iTunes. Bethesda just released a lot of it

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posted by James Robertson

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js4u

JS 4U 241: Reverse Geocoding

31 January 2013 9:55:43 AM

Javascript 4 U

Today's Javascript 4 You looks at region specific geocoding. If you have trouble viewing it here in the browser, you can also navigate directly to YouTube.

Join the Facebook Group to discuss the tutorials. You can view the archives here.

To watch now, click on the image below:

geocoding

If you have trouble viewing that directly, you can click here to download the video directly. If you need the video in a Windows Media format, then download that here.

You can also watch it on YouTube:

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[js4u241-iPhone.m4v ( Size: 879323 )]

posted by James Robertson

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st4u

ST 4U 338: Using Store for SQLLite

30 January 2013 9:25:08 AM

Today's Smalltalk 4 You looks at using SQLLite as a store repository in VisualWorks. If you have trouble viewing it here in the browser, you can also navigate directly to YouTube. To watch now, click on the image below:

Logging

If you have trouble viewing that directly, you can click here to download the video directly. If you need the video in a Windows Media format, then download that here.

You can also watch it on YouTube:

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[st4u338-iPhone.m4v ( Size: 1688438 )]

posted by James Robertson

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law

Newegg Kills a Patent Troll

29 January 2013 2:53:25 PM

It's good that Newegg - unlike so many other companies - fought this battle and shutdown an egregious troll. On the other hand, how many small companies do you think actually have the dollars to fight such battles? Before you go on automatic and keep believing that patents (particularly software patents) are useful, ask yourself - are they actually helping anyone other than the worst lawyers and trolls?

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posted by James Robertson

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js4u

JS 4U 240: Geocoding in Maps

29 January 2013 10:10:28 AM

Javascript 4 U

Today's Javascript 4 You looks at the reverse geocoding using the maps api. If you have trouble viewing it here in the browser, you can also navigate directly to YouTube.

Join the Facebook Group to discuss the tutorials. You can view the archives here.

To watch now, click on the image below:

geocoding

If you have trouble viewing that directly, you can click here to download the video directly. If you need the video in a Windows Media format, then download that here.

You can also watch it on YouTube:

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[js4u240-iPhone.m4v ( Size: 896282 )]

posted by James Robertson

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smalltalk

Smalltalk in Portland

29 January 2013 8:32:53 AM

posted by James Robertson

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st4u

ST 4U 337: Store for VW Tips

28 January 2013 12:25:56 PM

Today's Smalltalk 4 You looks at some simple Store usage examples that Cincom provides - these are programmatic examples, which might make it easier for you to add some project specific tools. If you have trouble viewing it here in the browser, you can also navigate directly to YouTube. To watch now, click on the image below:

Store Usage

If you have trouble viewing that directly, you can click here to download the video directly. If you need the video in a Windows Media format, then download that here.

You can also watch it on YouTube:

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[st4u337-iPhone.m4v ( Size: 955191 )]

posted by James Robertson

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smalltalk

Extending the Smalltalk Kernel

28 January 2013 11:56:40 AM

posted by James Robertson

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podcastAAC

IM 112: Is Smalltalk Obsolete? (AAC)

28 January 2013 10:07:22 AM

Welcome to episode 112 of Independent Misinterpretations - a Smalltalk and dynamic language oriented podcast with James Robertson and David Buck.

This week Dave and I talked about an old saw that keeps coming back around Smalltalk projects - "Is Smalltalk Obsolete?"

You can subscribe to the podcast in iTunes (or any other podcatching software) using this feed directly or in iTunes with this one.

To listen now, you can either download the mp3 edition, or the AAC edition. The AAC edition comes with chapter markers. You can subscribe to either edition of the podcast directly in iTunes; just search for Smalltalk and look in the Podcast results. You can subscribe to the mp3 edition directly using this feed, or the AAC edition using this feed using any podcatching software. You can also download the podcast in ogg format.

If you like the music we use, please visit Josh Woodward's site. We use the song Troublemaker for our intro/outro music. I'm sure he'd appreciate your support!

If you have feedback, send it to jarober@gmail.com - or visit us on Facebook - you can subscribe in iTunes using this iTunes enabled feed.. If you enjoy the podcast, pass the word - we would love to have more people hear about Smalltalk!

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[im112.m4a ( Size: 16546014 )]

posted by James Robertson

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podcast

IM 112: Is Smalltalk Obsolete?

28 January 2013 10:06:54 AM

Welcome to episode 112 of Independent Misinterpretations - a Smalltalk and dynamic language oriented podcast with James Robertson and David Buck.

This week Dave and I talked about an old saw that keeps coming back around Smalltalk projects - "Is Smalltalk Obsolete?"

You can subscribe to the podcast in iTunes (or any other podcatching software) using this feed directly or in iTunes with this one.

To listen now, you can either download the mp3 edition, or the AAC edition. The AAC edition comes with chapter markers. You can subscribe to either edition of the podcast directly in iTunes; just search for Smalltalk and look in the Podcast results. You can subscribe to the mp3 edition directly using this feed, or the AAC edition using this feed using any podcatching software. You can also download the podcast in ogg format.

If you like the music we use, please visit Josh Woodward's site. We use the song Troublemaker for our intro/outro music. I'm sure he'd appreciate your support!

If you have feedback, send it to jarober@gmail.com - or visit us on Facebook - you can subscribe in iTunes using this iTunes enabled feed.. If you enjoy the podcast, pass the word - we would love to have more people hear about Smalltalk!

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Enclosures:
[im112.mp3 ( Size: 11958353 )]

posted by James Robertson

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games

My Admiration for Valve Just Took a Hit

27 January 2013 10:36:35 AM

I've been using Steam to play Mac and Windows games for a few years now - I've never really had any issues. This morning, on the Mac, Steam needed to update. I went ahead and let it do that, and suddenly I saw this when Steam restarted:

Seriously? I started googling, and sure enough - Valve has a forum page with this pithy advice:

If you wish to use Steam please make sure of the following:
Steam is installed on a case-insensitive partition or hard drive
Your User folder is installed on a case-insensitive partition or hard drive

I can't wait to see how well that stupid idea plays out on Linux. Sure, there's a work around - you create a disk image, mount it as a volume, and throw all of your Steam stuff in it. Then add a tons of symlinks to make it all look normal. I'm sure the casual Mac gamer will rush out to do that. Hey, Gabe Newell - the 80's called. They want case insensitive file systems back.

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posted by James Robertson

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weather

Let the Snow Panic Begin!

25 January 2013 3:05:43 PM

Here in Maryland, this is a panic worthy amount of snow :)

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posted by James Robertson

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st4u

ST 4U 336: Additional Memory Tools for VA Smalltalk

25 January 2013 11:54:35 AM

Today's Smalltalk 4 You looks at a goodie - memory monitoring tools for VA Smalltalk. If you have trouble viewing it here in the browser, you can also navigate directly to YouTube. To watch now, click on the image below:

Memory Tools.

If you have trouble viewing that directly, you can click here to download the video directly. If you need the video in a Windows Media format, then download that here.

You can also watch it on YouTube:


Today we'll take a look at some additional memory monitoring tools you can use in VA Smalltalk. First, visit the goodies page on the Instantiations website:

Goodies

Scroll down and select the "Smalltalk Memory Analysis Tools" zip file. Download that, extract it, and import the dat file into Envy. Once you've down that, open up the Editions Tool, and load KesMemoryTools (which will load KesMemoryUsage)

Memory Tools

Open up the tools menu in the launcher - you should see a new entry. Open up the monitor, and you can see which objects are consuming memory:

Memory Usage

Run part of your app, and you should see how many of your own objects are being created. This can be a handy thing when you want to know whether you are getting more of an object than you think you should be getting

Need more help? There's a screencast for other topics like this which you may want to watch. Questions? Try the "Chat with James" Google gadget over in the sidebar.

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Enclosures:
[st4u336-iPhone.m4v ( Size: 1027607 )]

posted by James Robertson

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